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thePeople has connected.
thePeople:
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hey brian, you there
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thePeople:
|
I would like to think so, bring it on,
oh, also, at what rate do you get health back
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DM:
|
The normal rate, when there is no
magical healing, would be 1hp per level per day.
|
DM:
|
That said, there are clerics to heal
you here, and it is long enough that natural healing would recover
you just fine
|
thePeople:
|
finally found my token
|
thePeople:
|
ok, i think im ready to begin whatever
your going to throw at me
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thePeople:
|
please, no, have mercy on me you all
powerful DM
|
DM:
|
About a year has passed from your
first expedition to the outside. God has commanded you to preform
several other tasks in the outside world, most of which have
involved searchinng some ruined building for somthing. To date,
you have yet to din what you are looking for, but you have gotten
valuble experiance in combat, something not often seen by Writhor.
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DM:
|
One day, you are standing by the river
doing nothing of importance, when a friend comes to you...
|
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Sitter :
|
Hunter?
|
|
Hunter:
|
Oh, hello Sitter, how have you been
doing
|
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Sitter :
|
I am fine.
|
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Sitter :
|
It is your brother I must tell you
about...
|
|
Hunter:
|
What, did he do something wrong, If he
keeps on behaving badly, then something very serious might have to
be dne with him
|
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Sitter :
|
No. He... God took him. He took hunter
to either bliss or agony, as he does when our times come.
|
|
Hunter:
|
... What, he's... dead. How, how did
it happen
|
|
Sitter :
|
I don't know. He was simply wisked off.
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Sitter :
|
I am sure it is for the better. God
works in mysterious ways, but he always has a plan for us. I'm so
sorry...
|
thePeople:
|
Wait, i have a question, so in this
society, they don't actually die usually, but are sent to either
bliss, which i guess is a very peaseful, beautiful area on the
world, or agny, which was the wasteland where i was before, right.
|
DM:
|
You don't know where bliss and agony
really are, but you know of them as the afterlife. You don't need
to strictly be dead here to be taken away, and most Writhor are
taken, body and all, before their last breath. Some do die in
terrible accidents, but the peacefull life here means most die of
natural causes, allowing the faithfull to live on in bliss in the
same body as in life, presumably forever.
|
DM:
|
Occasionally, someone is shown a brief
glimpse of bliss. They describe it as amazing, but have a hard
time describing any details.
|
|
Hunter:
|
... I hope he has changed then, if he
was still as he was a year ago when he was wisked away then I fear
for him, however, i have hope, or atleast i try to, that he has
changed. We have not talked much recently, but, I must have such
hope.
|
|
Sitter :
|
Well, it is kind of your fault...
|
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Hunter:
|
What, what did I do?
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Sitter :
|
You disobayed God. You choose your
brother over him, and maybe this is punishment.
|
|
Hunter:
|
God already said he forgave me after I
completed my original task outside. And even if this is
punishment, then he still has had a longer time with us than he
would otherwise, and in this time, he might have changed enough to
go to bliss instead of agony. I still hate myself a bit for what i
did, I directly went against god, a truly horrible deed. However,
I believe that it might have been for the best for Earthlooker
regardless, even if it is not for the best for the plan God has
set for us.
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Hunter:
|
I truly wish however that i have not
disrupted it much however, because if I have, then i deserve all
the balme in the world for the additional pain i have placed on
others
|
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Sitter :
|
You have cause much talk amung the
Writhor, you know... People don't like to hear you disrupting
God's will.
|
|
Sitter :
|
I would worry less about your brother,
and more about your own fate.
|
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Hunter:
|
I do not worry, for myself, if I get
punished, then I deserve it for what I have done. I plan o do my
best toobey God's will for the rest of my time here however, In
order to not interfere wth his will any longer
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Sitter :
|
I wish you the best...
|
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Hunter:
|
Thank you
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DM:
|
A week passes, and God sends you on a
series of missons. They seem incredibly pointless, as if he were
just... testing you. Seeing if you will do anything he says.
Walking across mountains, scouring the wastes for minor magical
items, as if to check your patience.
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DM:
|
One day, at the end of a dive into one
of the sterile lakes of the wastes, God speaks to you once more...
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Hunter:
|
Yes, God, what is your will.
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Hunter:
|
ok
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God:
|
It is time for you to complete my plan
for you, Hunter.
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Hunter:
|
What is it God, what do you wish me to
do
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God:
|
There is a ruin in the wastes. It is
like many of the others you have seen, but it contains something
of great importance. Something that has been stolen from me by
those who do not obey me.
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God:
|
You are to retreive it, and bring
justice to the theives.
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Hunter:
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I will my lord, I will return this
treasure to your hands and punish the wretched fools who would
actually steal from you.
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God:
|
Hunter, if you serve me, I will reward
you will the ultimite reward. You will live in my glory in bliss
for serving me.
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Hunter:
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Thank you god, thank you, To be given
such an honor, I am unworthy. I will do my best and i will succeed
on this quest glorious one.
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God:
|
Prepare yourself. Your duty awaits
you...
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DM:
|
you feel the familiar feeling of being
teleported, and find yourself in a large, mostly empty plane...
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thePeople:
|
Whould i do a spot and listen check to
seen stuff
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DM:
|
the only feature of note is a large,
rectangular building, obviously very old.
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DM:
|
You do see the new map, right?
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thePeople:
|
Sorry, was on wasteland for a secon,
im supposed to be on ruins, right
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thePeople:
|
Do i get a further message from god or
am i on my own now
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DM:
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Sometimes God will reply if you pray
to him on a mission
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thePeople:
|
I just tried to impersonate hunter but
it didn't work
|
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Hunter:
|
GOd, are those foul wretches residing
in this building?
|
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Hunter:
|
Very well
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thePeople:
|
I draw my bow and try to find an
entrance in this building while moving caustiously trying to
escape attention
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DM:
|
there is one door on this side of the
structure. It is made of pretty sturdy metal
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thePeople:
|
I try to look at the joints of the
door to see if i could just break those. Tell me if as i move,
anyone sees me
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DM:
|
The door is sliding. It seems to be
made to resist unwanted entry.
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DM:
|
Oddly, there is no keyhole.
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Hunter:
|
Thats odd, how do people get in here.
Ther must be some door on another side of the building, or maybe a
trap door of sorts.
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thePeople:
|
That was a whisper to myself
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DM:
|
you notice that part of the wall is
gone here
|
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Hunter:
|
Hm, well, i guess God did say this
building was a ruin
|
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Hunter:
|
do i see anything around the edge
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DM:
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make a move silently check
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* thePeople rolls: d20+9 => 13 + 9 = 22
* DM rolls: 1d20+3 => 14 + 3 = 17
* DM rolls: 1d20+3 => 2 + 3 = 5
* thePeople rolls: d20+5 => 19 + 5 = 24
DM:
|
you hear breathing. Very close.
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thePeople:
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I back off a step and prepare my bow
to attack anyone who comes around the corner
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DM:
|
You still hear the breathing, but no
footsteps
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thePeople:
|
I stand still for several moments, but
then switch back to my sword, approach the end of the wall again,
and quickly peek at whats on the otherside
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thePeople:
|
preparing to charge if someone sees me
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DM:
|
You see two wolves sleeping together
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thePeople:
|
I back off a bit in a way so that they
don't see me, then I draw my bow and let loose, feeling sorry for
these creatures that must now die
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thePeople:
|
From back here, I check the area where
there sleeping once more before letting loose with rapid shot
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* thePeople rolls: d20+4 => 3 + 4 = 7
* thePeople rolls: d20+4 => 3 + 4 = 7
DM:
|
the arrow plink against the wall,
waking the wolves.
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* thePeople rolls: d20+4 => 10 + 4 = 14
* DM rolls: 1d20+2 => 4 + 2 = 6
thePeople:
|
I attack again the same way
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* thePeople rolls: d20+4 => 2 + 4 = 6
* thePeople rolls: d20+4 => 8 + 4 = 12
thePeople:
|
are they flatfooted
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thePeople:
|
no i guess not then
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* thePeople rolls: d8+2 => 6 + 2 = 8
thePeople:
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both were on the upper wolf
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DM:
|
the wolves run at you
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thePeople:
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I switch to my sword, is this enough
distance to charge someone or does it have to be more than 10 ft,
I always forget how far it is
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DM:
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it's at least 10ft. you are just far
enough
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thePeople:
|
I charge the upper wolf
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* thePeople rolls: d20+7 => 18 + 7 = 25
* thePeople rolls: d20+7 => 10 + 7 = 17
thePeople:
|
does that confirm the crit
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* thePeople rolls: 4d6+12 => 13 + 12 = 25
DM:
|
teh other one withdraws
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thePeople:
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I apoligise to the scared wolf, then
draw my bow and shoot at it twice
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* thePeople rolls: d20+4 => 5 + 4 = 9
* thePeople rolls: d20+4 => 19 + 4 = 23
* thePeople rolls: d20+4 => 8 + 4 = 12
DM:
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...that's not quite a crit
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* thePeople rolls: d8+2 => 5 + 2 = 7
DM:
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the wolf wimpers and keeps running away
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thePeople:
|
I shoot again, hoping that there isn't
anyone in the room where it's running
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* thePeople rolls: d20+4 => 6 + 4 = 10
* thePeople rolls: d20+4 => 16 + 4 = 20
* thePeople rolls: d8+2 => 2 + 2 = 4
DM:
|
are you keeping range increments into
account?
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thePeople:
|
oops, no, i haven't been, that means
the one which hit when it was flatfooted would have missed, the
rest would still have hit though i think
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thePeople:
|
all would be 2 lower
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DM:
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well, you killed it with taht crit,
so...
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DM:
|
anyway, the wolf duck behind the corner
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thePeople:
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wait, did i hit it first, or did that
not kill it
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thePeople:
|
i check the wolf in front of me for
the arrow that hit it
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* thePeople rolls: d100 => 33
thePeople:
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I move forward, arrow drawn and ready
to fire
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thePeople:
|
anything new that i can see?
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thePeople:
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look around the corner
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thePeople:
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a bit of lag, sorry
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DM:
|
these two readied to charge you
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* DM rolls: 1d20+5 => 17 + 5 = 22
thePeople:
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wait, if they readied a charge, and i
readied a shot, does init solve it
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* DM rolls: 1d20+2 => 13 + 2 = 15
* thePeople rolls: d20+4 => 7 + 4 = 11
* DM rolls: 1d20+5 => 15 + 5 = 20
* DM rolls: 1d20+5 => 18 + 5 = 23
* DM rolls: 1d6+1 => 6 + 1 = 7
* DM rolls: 1d6+1 => 5 + 1 = 6
thePeople:
|
i activate the writhor blood
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* thePeople rolls: 2d6 => 9
DM:
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you have 9 temp HP now
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thePeople:
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i take 4 damage still
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DM:
|
now make two dex checks
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* DM rolls: 1d20+1 => 16 + 1 = 17
* DM rolls: 1d20+1 => 5 + 1 = 6
thePeople:
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wait, dex checks?
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thePeople:
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i thought thats against my combat
defence
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DM:
|
opposed trip attempts. Combat defense
does not exsist in this version
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* thePeople rolls: d20+4 => 2 + 4 = 6
* thePeople rolls: d20+4 => 18 + 4 = 22
thePeople:
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aleast i tripped one
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DM:
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well, you have to make a strength
check against the wolfs dex to trip it back
|
* DM rolls: 1d20+2 => 20 + 2 = 22
thePeople:
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whats that roll for
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* thePeople rolls: d20+3 => 4 + 3 = 7
thePeople:
|
wait, that was a immediate action that
occured as a result of them trying to trip[ e right
|
DM:
|
you may still shoot, but you provoke
AoO now
|
DM:
|
actually, no, can't even do that.
You're prone.
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DM:
|
good luck, because it's also the
wolves' turn...
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thePeople:
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Wasn't those trips and attacks thier
turn
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DM:
|
you moved, triggering their readied
actions.
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DM:
|
sorry, you have a standard action left
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thePeople:
|
I switch to my great sword as a free
action and swing at the one i hit before
|
* thePeople rolls: d20+1 => 14 + 1 = 15
* thePeople rolls: 2d6+6 => 8 + 6 = 14
thePeople:
|
ok, thats my turn i guess
|
* DM rolls: 1d20+7 => 19 + 7 = 26
* DM rolls: 1d6+1 => 5 + 1 = 6
thePeople:
|
How does standing back up work again,
how long is it and does it get an attack of opprotunity
|
thePeople:
|
I think i'll try to scrabble back up
on my feet
|
* DM rolls: 1d20+7 => 13 + 7 = 20
* DM rolls: 1d6+1 => 3 + 1 = 4
* DM rolls: 1d20+1 => 7 + 1 = 8
* thePeople rolls: d20+4 => 9 + 4 = 13
thePeople:
|
I Swing at the wolf
|
* thePeople rolls: d20+5 => 1 + 5 = 6
thePeople:
|
and then make a 5ft step back
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DM:
|
it steps up and attacks
|
* DM rolls: 1d20+3 => 12 + 3 = 15
* thePeople rolls: d20+5 => 19 + 5 = 24
* thePeople rolls: d20+5 => 6 + 5 = 11
* thePeople rolls: 2d6+6 => 8 + 6 = 14
thePeople:
|
I pant a bit and decide to think about
what to do next since im currently in a sorry state
|
God:
|
Good. They are seeing my vengance...
|
|
Hunter:
|
Wait, what?
|
God:
|
These are the thieves, Hunter.
|
|
Hunter:
|
The wolfes? how did they steal
somethign from you, or was it just dumb luck and that they took it
during a raid. Hm, i guess it doesn't matter, though
|
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Hunter:
|
I will get back what they took, though
it migh be a bit difficult as i have taken a bit of damage
|
God:
|
I have shown you the ultimite mercy
for betraying me, and yet you still question me...
|
|
Hunter:
|
No god, no, I am sorry, I did not mean
to question you, I was just wondering out loud, I am sorry
|
thePeople:
|
Feeling a bit afraid that god had
misinterpreted his wonderings, he draws his bow, and carefully
looks around at his surrundings after moving a few steps further
|
DM:
|
You are in a large, empty,
warehouse-like room. There is a large, double steal door ahead of
you, and nooks to the left and right. You hear some yelping from
the right...
|
thePeople:
|
I begin moving back, still with bo
drawn, preparing to draw out thier attack away from the ruin
|
thePeople:
|
I yell louldly, hoping to attract
thier attention
|
thePeople:
|
I yell again and wait a few rounds
|
DM:
|
Still nothing. They must be protecting
somthing in there...
|
|
Hunter:
|
These beasts show surprising
intelligence
|
thePeople:
|
I start moving back, preparing to
shoot at any moment
|
DM:
|
this is the tough part of soloing.
sudden death
|
thePeople:
|
especilly without heals
|
thePeople:
|
I shoot both here, (move movement
thing to one place), and here, (to another place), hoping to draw
attention
|
thePeople:
|
oops. misplace where the wall still was
|
DM:
|
the arrows plink. You hear heavy
breathing from the northern nook, but nothing moving
|
thePeople:
|
can you fight dfensively as a standard
action
|
thePeople:
|
and that gives a +2 bonus to ac and a
-4 to atacks, right
|
thePeople:
|
ok, I switch to my great sword and
move slowly forward, preparing to fight defensively
|
DM:
|
you see two more wolves, guarding a
litter of puppies
|
DM:
|
also, make a spot check
|
* thePeople rolls: d20+3 => 19 + 3 = 22
* DM rolls: 1d20+2 => 16 + 2 = 18
DM:
|
you also see a wolf in the other nook,
looking around the corner
|
thePeople:
|
also, if its against the wolves i get
+2 to that
|
thePeople:
|
wait, what nook
|
DM:
|
well you see it anyway
|
thePeople:
|
I back up to an alley so that only one
can attack at a time
|
DM:
|
they don't follow you
|
thePeople:
|
I shoot at the one in the nook
|
* thePeople rolls: d20+4 => 9 + 4 = 13
* thePeople rolls: d20+4 => 1 + 4 = 5
DM:
|
it ducks behind the wall
|
|
Hunter:
|
sigh
|
DM:
|
you are the hunter, not them
|
DM:
|
this door has a handle, and seems
unlocked
|
thePeople:
|
I go to the door slwly, preparing to
attack with my bow if they move, and listen at the door
|
* DM rolls: 1d20+4 => 9 + 4 = 13
* thePeople rolls: d20+5 => 7 + 5 = 12
thePeople:
|
its a 14 if against an animal
|
DM:
|
you hear a wolf's footsteps
|
thePeople:
|
wait, on the other side of the door,
or somewhere
|
DM:
|
other side of the door
|
thePeople:
|
I stand ready with my sword in case it
charges and wait a moment
|
thePeople:
|
I open the door, and move back with it
so that it can't charge me
|
thePeople:
|
wait does it open that way or the
other way
|
DM:
|
that way. Also sliding
|
DM:
|
you still have a standard action, by
the way, so you can shoot this thing
|
thePeople:
|
Back, and i shoot it
|
* thePeople rolls: d20+6 => 12 + 6 = 18
* thePeople rolls: d*=2 => Invalid expression: d*=2.
* thePeople rolls: d8+2 => 5 + 2 = 7
* DM rolls: 1d20+5 => 19 + 5 = 24
* DM rolls: 1d6+1 => 1 + 1 = 2
* DM rolls: 1d20+1 => 4 + 1 = 5
* thePeople rolls: d20+4 => 17 + 4 = 21
DM:
|
not tripped, but two damage
|
thePeople:
|
ok, I then get a free counter trip,
right
|
DM:
|
wait, no, because wolves have improved
trip.
|
thePeople:
|
I then switch to my great sword and
seing at it
|
* thePeople rolls: d20+5 => 2 + 5 = 7
* DM rolls: 1d20+3 => 10 + 3 = 13
* thePeople rolls: d20+5 => 2 + 5 = 7
* DM rolls: 1d20+3 => 1 + 3 = 4
* thePeople rolls: d20+5 => 9 + 5 = 14
* thePeople rolls: 2d6+6 => 5 + 6 = 11
thePeople:
|
I go in the room
|
DM:
|
the room is empty and clean, typical
of the ruins you remember.
|
thePeople:
|
I go in farther
|
thePeople:
|
do these rooms have any doors or
anything
|
DM:
|
the east room has a door, and the west
one has a 15ft gap in the wall
|
thePeople:
|
I listen at the door
|
* DM rolls: 1d20 => 17
* thePeople rolls: d20+5 => 8 + 5 = 13
thePeople:
|
15 if against animal, though it
doesn't matter
|
thePeople:
|
I open the door and hold my greatsword
readied incase anything tries to attack me
|
thePeople:
|
with greatsword ready, i go to the
whole in the wall
|
thePeople:
|
i walk forward, preparing to charge a
wolf if i see one
|
thePeople:
|
i guess i see none
|
DM:
|
you just see the two by the puppies
|
thePeople:
|
ok, I draw my bow and begin shooting
those 2
|
* thePeople rolls: d20+4 => 12 + 4 = 16
* thePeople rolls: d20+4 => 3 + 4 = 7
* thePeople rolls: d8+2 => 4 + 2 = 6
thePeople:
|
now what do they do
|
* DM rolls: 1d20+1 => 14 + 1 = 15
thePeople:
|
i switch t great sword and attack
|
* thePeople rolls: d20+5 => 2 + 5 = 7
thePeople:
|
i then move back 5ft
|
DM:
|
it steps up and attacks
|
* DM rolls: 1d20+3 => 4 + 3 = 7
* thePeople rolls: d20+5 => 11 + 5 = 16
* thePeople rolls: 2d6+6 => 8 + 6 = 14
thePeople:
|
i move 5 ft forward
|
thePeople:
|
does the remaing wolf do anything
|
DM:
|
it stands over it's children growls
|
|
Hunter:
|
I am sorry pups but your parents have
done a great evil, even if they were not aware of it
|
thePeople:
|
I shoot twice at the remaining wolf
|
* thePeople rolls: d20+4 => 20 + 4 = 24
* thePeople rolls: d20+4 => 12 + 4 = 16
* thePeople rolls: d20+4 => 9 + 4 = 13
thePeople:
|
does that hit as well?
|
* thePeople rolls: 3d8+6 => 16 + 6 = 22
DM:
|
the arrow goes straight through it's
skull, splattering brains across the room
|
thePeople:
|
what is that blue and white section of
wall
|
DM:
|
see the grasslands map
|
DM:
|
There is a huge door there and two
little windows
|
thePeople:
|
I listen at the dorr to see f theres
anything on the otherside
|
DM:
|
you hear nothing but the puppies
whining
|
thePeople:
|
I prepare my greatsword and enter
|
God:
|
Your task is not done, Hunter...
|
|
Hunter:
|
I know God, I am searching for the
item you seek. Don't worry I will find it
|
God:
|
But vengance is not yet mine, Hunter.
|
|
Hunter:
|
What, Is there another wolf who has
participated in the theft, I promise to find and kill it my lord
|
God:
|
The sins of the father are those of
the son, Hunter. Those children will grow up to be thieves
themselves, and this will happen all over again.
|
|
Hunter:
|
The.. The pups, but, but. Nevermind,
if it is your will my lord i will enact it, you are right, of
course, you always are.
|
DM:
|
What insues is no battle, mearly
killing. The pups are very young, and still standing by their
headless protector. They do nothing but stare at you as you enact
their doom. You cannot help but wonder why you must do this, but
you try your best to hide those thoughts from God.
|
thePeople:
|
I reluctantly carry out the task, and
then return to the door, with gret regret at te action i just
committed
|
DM:
|
as you touch the door, a thought
enters your mind. The thought is not yours, it simply enters. The
tought says, very clearly, "Scanning... Human. Entrance granted."
|
DM:
|
a cage lays in the center of the room,
slightly sunk into the floor, with glowing lava pulsing at the
bottom. A beutifull woman sits cross-legged on top, smiling at you.
|
|
Woman:
|
Having fun?
|
thePeople:
|
Who are you?, what are you doing
there! Crap, I have to get you out now before you sink any further
|
DM:
|
she reaches out her hand
|
thePeople:
|
Wait, is she in the cage or on top of
it?
|
thePeople:
|
oh, I reach for her hand and try to
help her down
|
DM:
|
helping her down is easy. As you touch
her hand, however, you see somekind of energy pass from her to you.
|
|
Hunter:
|
Wait, what was that?
|
|
Woman:
|
A gift. You will need it later.
|
|
Hunter:
|
If, if you say so? Now, if you could,
God has sent me on a quest to retrieve a treasure from these
ruins, and i have yet to find it, could you help me
|
|
Woman:
|
The treasure your god seeks is long
gone, but I could grant you somthing that would please him just as
well.
|
|
Hunter:
|
What? How do you know that. And what
is this gift you said you would grant me
|
|
Woman:
|
This place was built by an ancient
empire. The purpose was to contain a creature that could be
harnessed for it's magical energy. They did not understand that
this cage would not be nearly enough to hold back it's power.
|
|
Woman:
|
That beast is what your god seeks.
|
|
Woman:
|
Instead, I can offer you a trinket
that grants similar power.
|
|
Hunter:
|
Wait, please, tell me, how do you knw
all of this, and hw can i know you are speaking the truth
|
|
Woman:
|
How would I know about your god if I
were just some clueless girl? Did you think it was a lucky guess?
|
|
Hunter:
|
Well, God is God, everyone knows of
him. And i am sorry if it seems to you that i think that you are
just a clueless girl, but I still wonder how you can know of my
quest and these aincient things, please, if you may, tell me the
sourse of this knowledge.
|
|
Woman:
|
Experiance.
|
|
Woman:
|
Some things can only be learned that
way...
|
thePeople:
|
Do the writhor believe that there are
other aincient creatures besides god and how common do they
believe them to be
|
thePeople is disconnected.
thePeople has connected.
DM:
|
There are those who have betrayed God
and been banished, daemon like beings, who are not sent to agony
quite yet for reasons unknown, but God is supreme above them all.
|
DM:
|
This must be a daemon
|
|
Hunter:
|
If what you say is true, then, the you
must be some kind of Daemon, tell me, why do you appear like this,
what are you planning.
|
thePeople:
|
I ready my sword to attack if she
makes a sudden move
|
|
Woman:
|
I would love to tell you, but you
would never listen. There are some things that a man simply will
not hear. Instead, I will teach you first hand. I will keep your
eyes open even when you are sleepy.
|
|
Hunter:
|
What are you talking about, awnser my
questions?
|
thePeople:
|
meant a exclamation mark not a
question one
|
|
Woman:
|
Do you want the trinket or not?
|
|
Hunter:
|
If it would please god then yes, But I
still demand that you awnser my questions, if you are telling the
truth, then you are a wretched being that had gone against god. I
demand to hear some awnsers
|
DM:
|
She laughs and hands you a ring.
|
|
Woman:
|
This is what you seek. As for your
questions, I will answer them with questions of my own.
|
|
Woman:
|
If God is so mighty, why didn't he
come here himself?
|
|
Hunter:
|
He is god, he does not need to explain
himself, when he send another instead of himself, i imagine it is
likely a test, in order to help them gainn forgiveness or prove
themselves to him
|
|
Woman:
|
Forgivness for what? Not killing those
puppies fast enough?
|
|
Hunter:
|
...What God say is always right, if he
wants an action done, then it is in the right to do so. Even if
the one enacting it does not wih to, they must, for it is thier
duty.
|
|
Woman:
|
Why would you ever not want to? Didn't
God create the Writhor to serve him? And why isn't he chimeing in
right now?
|
|
Woman:
|
But enough of this game. It is time
for you to return to your people.
|
DM:
|
she begins to fade away...
|
|
Hunter:
|
Stop, come back, where are you going.
|
|
Woman:
|
I will see you soon... you can ask all
your questions then.
|
|
Hunter:
|
Who, or what, was that?
|
thePeople:
|
I look at the ring, hoping that god
will forgive me for not bringing him the treasure he wished for,
and hoping that this ring will be just as good
|
DM:
|
you hear no messages...
|
thePeople:
|
I then go up to that one room that is
left
|
thePeople:
|
I open the door, weapon drawn,
preparing for an attack
|
DM:
|
It contains skelitons, tons of them,
|
|
Hunter:
|
I walk into the room and wonder what
happened her
|
DM:
|
your wonderings are unanswered, but
this room looks very secure, like some kind of safe house
|
DM:
|
but there is nothing in it now, just
like all the other ruins
|
thePeople:
|
I leave the ruin and pray to god
|
God:
|
I have been waiting for you, Hunter...
|
thePeople:
|
God, I am sorry I have not retrieved
the treasure you have wanted me to, I have tried to, But I could
just not find it. Also, that odd women who just suddenly
dissapeared, gave me this ring saying that it's power was akin to
the thing you were wishing for me to search for. I do not know
shat it is however.
|
God:
|
I see that it is good.
|
God:
|
It is a worthy substitue.
|
God:
|
You shall live in enternall happyness
in bliss now. You have served me well...
|
DM:
|
you feel that all-to familiar
sensation...
|
DM:
|
and this is our stopping point for the
session
|